Important Factions Corrupt Rules

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TheFlyingL

Manager
GlitchMC [Corrupt Rules]
Last Updated: 7th July 2021

Document Version:
Corrupt Realm Map VIII Information
  • Faction Sizes: 10 Man Factions | 15 Roster Size
  • Faction Relationships: 1 Ally | 0 Truces
  • Corners Limitations: 1 Corner per Dimension [1 Overworld, 1 End].
  • Spawner Placement Disabled: 48 hours before payout occurs. [Thursday at 3 pm EST]
  • Faction Shields:
    • Shield Length: 18-hour shields.
    • Shield Disabled: 4 hours before payout occurs. [Saturday at 12 pm EST]
  • Payout Qualifications:
    • Base Requirements: 3x3 chunk base above ground built 1 week before payout.
    • Wall Requirements: 10 chunks of fully built watered walls per side of the base.
    • Value Requirements: All faction value must be up 48 hours before payout and placed in the main faction base and should not be scattered around the map.
  • Base and Buffer Defenses/Limits:
    • Buffer Limit: 20 chunk buffer starting from the base shell wall on all sides.
    • Maximum Base Size: 10x10 Chunks.
    • Anti Nukes: 2 Chunks worth of Anti Nukes per side of the buffer.
    • Slab Cakes: 1 Chunk worth of Slab Cakes per side of the buffer.
    • Oceans: Unlimited [As long it doesn't exceed buffer limit].
    • Regeneration Walls: Disallowed.
  • Cannons Box Limits:
    • Cannon Box Walls: 3 Chunks worth of walls.
    • Disallowed Defenses: All Defenses are prohibited except Slab Cakes.
    • Allowed Defenses: 1 Chunk worth of Slab Cakes are allowed on Cannon Boxes.
  • Counters Box Limits:
    • Counter Box Walls: 5 chunks worth of walls.
    • Disallowed Defenses: All Defenses are prohibited except Slab Cakes.
    • Allowed Defenses: 1 Chunk worth of Slab Cakes are allowed on Cannon Boxes.
  • Cannon Speeds: 3 second Raiding & Countering [30.0 RT Ticks - 7½ Repeaters]
    • Expectations: 1 Stackers are allowed to shoot once every second [10.0 RT - 2½ Repeaters].
      • Automatic Cannon Requirements: If you choose to make your cannon automatic an account has to be present while the cannon is shooting at all times (It can be an alt but will be required to respond to staff).

Disclaimer: Upon joining Factions Corrupt on GlitchMC, it is essential for you to understand and agree to these terms that have been put in place by the network:

  • As a player on GlitchMC, It’s your responsibility to be knowledgeable of the rules by reading and understanding the rules that have been put in place and to keep updated if any rules have been changed.
    • If you are on the network we will assume you have read the rules and have agreed to abide by these rules. Any attempt to bypass any of the rules that have been put in place on the network will result in a punishment. Rules are subject to change at any given time with or without notice. All edits made to this document will be listed below.

  • Any rule broken comes with a direct punishment on the network. The offending faction or player will be subjected to the punishment stated below the offense or at the discretion of the administration team.
    • All punishments that a faction has received such as faction strikes or a map disqualification will follow the faction and player even during merges.

  • All rules fall under the discretion of the administration team at any given time, they have the right to make calls such as reduce, revoke, add or extend punishments at any given time. In certain cases a member of management has the right to revoke, reduce, add or extend any punishment made by an administrator at any given time.

  • Punishments will be given out depending on the severity of the situation. A disqualification, disband, or more strikes than stated can be given depending on the severity of the situation.

  • Your account is your responsibility, punishments that were made on your account will stick with your account and will not be revoked even if proven you're not the user that committed the offense.

Note: Use common sense and do not attempt to loophole or exploit any of these rules. If you are unsure about any rules that have been placed on the network or information stated below, please reach out to a staff member or create a support ticket in our discord. In certain cases, Management reserves the right to change rules after the action has been done to protect the network and its players.
Faction Strike System
Strikes are something a faction receives during the map for breaking rules, you can track faction strikes in our discord server. If you were to catch a faction breaking any of these rules, report them by creating a ticket in our discord server. When reporting a faction, provide as much evidence and detail as you possibly can.

Value can be removed at any point depending on the severity of the situation, not just through the strike system. This can also include a Map Disqualification, Disband, or more strikes than stated. Value-related offenses being the most common to receive a Disqualification.

Faction Strikes Overview: All of our punishments that involve faction strikes may be decreased or increased depending on the situation. [e.g. A faction is raiding another faction using a buffer counter at their base but it’s 2 walls off they will receive more strikes than stated]


Faction Strike Appealing: You can appeal your Faction strikes within 24 hours after obtaining them. If a strike is not appealed within 24 hours your strikes shall stay permanently.


5 Faction Strikes
25% worth of Faction Value will be deducted from the final faction top screenshot.
10 Faction Strikes
50% worth of Faction Value will be deducted from the final faction top screenshot.
15 Faction Strikes
75% worth of Faction Value will be deducted final the faction top screenshot.
20 Faction Strikes
Map Disqualification & Disband + Removal of Value/Bases
Note: Faction Warnings, Strikes, and Disqualification will be carried over if a merge occurs and will always follow the Faction or Player, mainly the Faction Leader. Members of a Disqualified faction are not allowed to join another faction either on your main account or alternative account.
Faction Strikes & Punishments
Minor Offences [Worth 2 or more Strikes or Value deduction]
  • Every Two Bans within a faction. That is related to the following.
    • Blacklisted Modifications or Hacked Clients.
    • Scripting / Automated Task.
    • Macros / Auto Clickers.
  • Every ban within a faction. That is related to the following. [2+ Faction Strikes/Value Deduction or Disqualification, This will depend on the severity of the situation]
    • DOX, DDOS, SWAT Threats or Jokes.
    • Doxing, DDoSing, or Swatting.
    • IP-Grabbers/Hijacking [Hijacking Links, Accounts, etc].
  • Every Blacklist within a Faction.
Major Offences [Worth Map Disqualification or Disband]
  • Abusing or Exploiting Major Bugs or Glitches [This will depend on the severity of the situation].
  • Exploiting Buycraft Bugs or Glitches.
  • Exploiting unintended gameplay such as Economy advantages.
  • Illegal Duping.
  • Raiding another faction while being Disqualified.
  • Members of a Disqualified faction creating or joining other factions to compete.
  • Merging Faction Value.
  • Hiding Value [This will depend on the severity of the situation].
  • Hiding a large quantity of value or saving up keys, loot boxes, etc for a long time.
  • Faking an Inside/Betrayal (Faking an inside just to get double the value).
  • Severe Abuse/Permission Abuse from a staff member.
  • Raid Alerts Software / TNT Detectors. [Any form of raid alert that detects a TNT shot and alerts the faction is strictly prohibited].
Note: These are worth disqualifications but may not always end up being disqualifications. disqualifications will depend on the severity of the situation.
Corner Rules
1.1. The faction that claims the actual corner core chunk will own rights to the corner. (/f corner), /corner to view all the corners taken by factions or available.

1.2. Corner Limitations, Factions are only allowed to have 2 corner claims [1 per dimension, 1 Overworld, 1 End].

  • Punishment:
    • 1st Offence: 12 Hour Ban For Involved Player(s) + Corner will be unclaimed.

1.3. Cheating to get a corner is strictly prohibited (e.g. Using Hacks to get there before other players, Having over x10 fly boost to get a corner faster).
  • Punishment:
    • Timer, Speed Hacks:
      • 1st Offence: 30 Day Ban For Involved Player(s)
      • 2nd Offence: Permanent Ban For Involved Player(s)
    • Fly Boost Above x2:
      • 1st Offence: 2 Hour Ban For Involved Player(s)
      • 2nd Offence: 4 Hour Ban For Involved Player(s)
      • 3rd Offence: 6 Hour Ban For Involved Player(s)
      • 4th Offence: 8 Hour Ban For Involved Player(s)

1.4. Claiming a corner for the sole intent to sell it is strictly prohibited, You may not hold a corner if you intend to sell it. You are allowed to give the corner to another faction.
  • Punishment:
    • 1st Offence: Corner will be unclaimed.

1.5. Claiming a corner with an alternative faction just to gain an extra corner is not allowed, Alternative factions are not allowed to claim corners at any point in time. Refer to 2.3 for more information about alternative factions.
  • Punishment:
    • 1st Offence: Corner will be unclaimed.
General Rules
2.1. Insiding, Betraying your faction to help another faction, or simply taking anything that belongs to a faction will be considered as Insiding such as stealing items, valuables (spawners, etc). You are not allowed to take anything that belongs to the faction, even the value that you have given to your faction. This also includes but is not limited to teleporting enemies into the faction base, unclaiming faction land, base griefing (chunk busters, trench pickaxes, TNT, creeper eggs, etc). Joining a Faction to obtain coordinates will not be considered as an inside/faction betrayal.
Note: When a player adds spawners to a base or faction claims they are adding into the faction pool. Those spawners are now considered the property of the faction and not the player specifically & If you are caught faking an inside, your faction will be disqualified.
  • Punishment:
    • 1st Offence: 14 Day Ban For Involved Player(s) + Rollback if required.
    • 2nd Offence: 30 Day Ban For Involved Player(s) + Rollback if required.
    • 3rd Offence: Permanent Ban For Involved Player(s) + Rollback if required.

2.2. Bitch Claims, A bitch claim will be considered as claiming close or at another faction’s land that obstructs and prevents a faction from finishing their 20 chunk buffer. Bitch claims will only be removed during the grace period, bitch claims won’t be removed after the grace period.
  • Punishment:
    • 1st Offence: Bitch Claims removed + Faction warning.
    • 2nd Offence: 1 Hour Ban For Involved Player(s) + Bitch Claims removed + 1 Faction Strike.

2.3. Alternative Factions, You are allowed to have alternative factions. Alternative factions must not have any value stored on them or hold any claims at all (Corner claims, raid claims, or claims in general). Alternative Factions are not allowed to compete on f-top (6.4).
  • Punishment:
    • 1st Offence: Claims Removed + Value Taken + Faction Warning.
    • 2nd Offence: Alternative Faction Disbanded.

2.4. Merging Factions, You are only allowed to merge for power or members ONLY but the merging of faction-top value is strictly prohibited. Merging factions strictly to gain faction-top value is strictly prohibited.
Clarifications: You are allowed to merge factions freely during the grace period only.
Note: Faction Warnings / Strikes will be carried over if you merge with another faction.

  • Punishment:
    • 1st Offence: [Merging Value] Map Disqualification + Merged Value Taken.

2.5. Teleportation Trapping, Teleporting another player into your claim or a box no matter the size and starts killing the player for their loot or gets killed after teleporting to the player. Even if the player that got trapped was not killed it will still be counted as teleportation trapping. It is also basically teleportation batting (e.g. If a player is asking another player to teleport to them for items [e.g. God sets, Keys, Endervaults, etc] but instead kills or traps them, It will count as teleportation trapping).

Wilderness Player Versus Player: If the player wants to do WildPvP the player has to be 3 chunks away from his last claim or teleport the other player 3 chunks away from his last claim. There must be no signs of traps around in a 3 chunk radius but players are allowed to claim after the fight has started. If the player teleports the player in the wilderness then claims it and uses a chunkbuster after then it isn't allowed. Sufficient evidence is required for all of them before punishing the player.

  • Punishment:
    • 1st Offence: 1 Day Ban For Involved Player(s)
    • 2nd Offence: 3 Day Ban For Involved Player(s)

2.6. Trap Claims, You are only allowed 2 warzone trap claims per world/dimension (2 Overworld, 2 End), and it may be 6x6 chunks maximum. Claiming all around the warzone is strictly prohibited.
  • Punishment:
    • 1st Offence: The offending faction claim will be resized or removed by a staff member.
    • 2nd Offence: 4 Hour Ban For Involved Player(s) + Claims resized.

2.7. Trap/Derp Crushers, You are allowed to have crushers in their traps as long the crushers do not involve the player's head getting crushed (suffocating crushers) or any type of system that involves the player being crushed or makes the player drown.
  • Punishment:
    • 1st Offence: 1 Day Ban For Involved Player(s) [Builder & User] + Removal of Crushers.

2.8. Derp Raiding, Raiding a derp does not count as an actual raid or raid attempt, Factions are allowed to use gen buckets or schematica printer mode to patch your walls of derp whilst the derp is getting raided.

2.9. Printer, Portal, or Genbucket Trapping or Levering Heads, Gen bucket, portal, or printer trapping a player is strictly prohibited. You require sufficient evidence when you're reporting a player.

  • Punishment:
    • 1st Offence: 12 Hour Ban For Involved Player(s) + 1 Faction Strike.

2.10. Block Glitching [PvP], Block Glitching is strictly prohibited. Getting hit through a block by a player when it's not possible meaning no gaps, holes, or slabbed areas anywhere by ghost breaking a block to quickly hit the player. This also includes ghost opening fence gates, doors, trap doors, and other ways to hit the player, placing a ghost block under you to escape a trap or to get out of something or into something, in general, is also not allowed. You require sufficient evidence when you're reporting a player.
  • Punishment: The severity of the punishment will depend on the severity of the glitch.
    • 1st Offence: 12 Hour Ban For Involved Player(s) + 2 Faction Strikes.

2.11. Unintended Exploits & Block Glitching [General], Abusing an unintended exploit or block glitching into a base or cannon box with modifications, hacks, software, items, commands, etc, or abusing a command or item to glitch into bases or places is strictly prohibited. You require sufficient evidence when you're reporting a player.
  • Punishment: The severity of the punishment will depend on the severity of the glitch.
    • 1st Offence: Senior Staff Discretion.

2.12. Kicking and Killing, Leaving your faction or kicking a member to intentionally kill a trapped member. Un-allying or Un-trucing a faction to intentionally kill a trapped ally or truce just to obtain the items they had on them while being trapped and giving the items back after is strictly prohibited.
  • Punishment:
    • 1st Offence: 4 Hour Ban For Involved Player(s)
    • 2nd Offence: 8 Hour Ban For Involved Player(s)
    • 3rd Offence: 12 Hour Ban For Involved Player(s)

2.13. Taking a User Hostage, Players are not allowed to take another player hostage for more than 10 minutes (e.g. punching the player every 2-5 seconds to keep the player combat tagged), If you are reporting someone sufficient evidence is required. It isn’t taking a player hostage if the player is unkillable.
  • Punishment:
    • 1st Offence: 4 Hour Ban For Involved Player(s)
    • 2nd Offence: 6 Hour Ban For Involved Player(s)

2.14. Fly Boosting, Players are only allowed to have 2x fly boost or below on the server, anything faster or higher will result in a punishment.
  • Punishment:
    • 1st Offence: 2 Hour Ban For Involved Player(s)
    • 2nd Offence: 4 Hour Ban For Involved Player(s)
    • 3rd Offence: 6 Hour Ban For Involved Player(s)
    • 4th Offence: 8 Hour Ban For Involved Player(s)

2.15. Teaming, You are not allowed to intentionally team/ally with players from other factions during any circumstances unless you are allied or truced. This includes multiple factions targeting a player from a different faction. Factions are not forced to fight in combat areas such as the enchanted lake and mine. A player or faction watching a fight is not counted as teaming. Targeting a naked player/with missing armor, capping K.O.T.H, Outpost, or other events is allowed. It is also not Allying or Teaming if the faction they are allying with is their Allies or Truces. Communicating with other factions about avoiding, teaming, or focusing in PVP is strictly prohibited.
  • Punishment: The severity of the punishment will depend on the severity of the situation.
    • 1st Offence: 12 Hour Ban For Involved Player(s) + 2 Faction Strikes.

2.16. Inappropriate Faction Name/Titles or Description, All faction names, descriptions, or titles that are racist, homophobic, containing or having personal information, or are unethical are strictly prohibited on the network. Ignoring a staff member’s request to change your Faction Name, Title or Description will lead to higher consequences.
  • Punishment:
    • 1st Offence: Verbal Warning from a Staff Member
    • 2nd Offence: 1 Hour Ban for Involved Player(s) + 1 Faction Strike

2.17. Buffer/Wall Afking, Afking alternative accounts or main accounts on your walls or base buffer with no major activity at all is prohibited. If a staff member messages you, you must respond to the staff member or you will be punished.
Note: When reporting someone for this you require sufficient evidence such as a video of them standing there for 5 minutes, the video shall not be edited, cut, or added clips in them if not it will count as evidence or contact a staff member to get on ASAP.
  • Punishment: The account will be automatically sent to spawn.
    • 1st Offence: Verbal Warning From a Staff Member.
    • 2nd Offence: 4 Hour Ban For Involved Player(s) + 2 Faction Strikes.
    • 3rd Offence: 8 Hour Ban For Involved Player(s) + 2 Faction Strikes.
    • 4th Offence: 12 Hour Ban For Involved Player(s) + 2 Faction Strikes.

2.18. Leeching, Leeching another faction raid is prohibited. You’re allowed to loot the faction base after the raiding faction has finished raiding/looting the base. The factions that breach the base with a cannon own the right to loot/raid the base. [Raid Spectating is allowed but you aren’t allowed to be in the defenders or raiders claims]
  • Punishment:
    • 1st Offence: 1 Day Ban For Involved Player(s) + 3 Faction Strikes + Value given to the raiding faction.
    • 2nd Offence: 3 Day Ban For Involved Player(s) + 3 Faction Strikes + Value given to the raiding faction.

2.19. Raid Interference / Cross-Faction Defending or Raiding, Interfering in a raid or counter attempt is strictly prohibited. A raid or counter attempt can ONLY be between the defending faction and the raiding faction, allies and truces aren’t allowed to assist. You may not assist either the defending or raiding factions in any way such as passing information to the raiding or defending factions. Once the raid has begun you are required to drop all activities, you are not allowed to PVP members of their faction that are currently on raid timer by another faction or disrupt them. You're allowed to prevent a faction from going through your cannon box if the raid has NOT begun, if the raid has begun you are required to drop all activities such as fighting the faction on raid timer or patching your cannon box preventing them from going through. Raid Spectating is allowed but you aren’t allowed to enter the defender's or raider's claims and certainly the defender's base/core region.
Note: The first person that shoots their cannon owns the right to raid. Make sure to check for other factions before firing.
  • Punishment:
    • 1st Offence: Warning For Involved Player(s) + Teleported to Spawn.
    • 2nd Offence: 12 Hour Ban For Involved Player(s) + 3 Faction Strikes.
  • Countering the Raiding Faction:
    • 1st Offence: 1 Day Ban For Involved Player(s) + 3 Faction Strikes + Rollback.
    • 2nd Offence: 3 Day Ban For Involved Player(s) + 3 Faction Strikes + Rollback.

2.20. Scripting/Automated Task, Any form of botting, scripting, or any other forms of automation such as usage of external tools or software (OQMineBot) for anything unrelated to AFKing to gain an advantage in grinding (farming, fishing, etc) or with any other income source or in general gameplay is strictly prohibited. Examples such as automating the process of harvesting crops (automatically breaking sugarcane, pumpkin, melons, etc), automating the fishing process, or extending the crops breaking/hitting range such as Cane Nuking. All scripts are strictly prohibited on the network (Farming, Fishing, Anti-AFK, Reaction scripts, etc), scripts such as auto-reconnecting scripts are completely fine. Any mods that automatically hit for you (Karma) or using schematica or any other mod that nukes crops are also not allowed. F11 Glitching is prohibited and you will be punished for it. Modifications that notify you when you receive a captcha from the server or macro mods are strictly prohibited as macro mods have scripting/automation capabilities.
Note: Items that will be taken or removed from the player when a player gets caught. All Tools will be taken from the player along with the player balance being reset back to default.
  • Punishment:
    • 1st Offence: 30 Day Ban For Involved Player(s) + Value Deduction + 2+ Faction Strikes.
    • 2nd Offence: Permanent Ban For Involved Player(s) + Value Deduction + 2+ Faction Strikes.

2.21. Autoclickers, Any form of program/modification that allows the user to not physically click his mouse and automatically clicks for them or increase/enhance their CPS (Clicks Per Second) is strictly prohibited. These can be either external or internal or built into clients. Auto Clickers, Client Auto Clickers/Macro Autoclickers, 3rd Party Programs/Softwares or Modified Mouse/Mouses will fall under this category as well. Rebinding your clicks to a key will run you the risk of getting punished.
  • Punishment:
    • 1st Offence: 30 Day Ban For Involved Player(s) + 2 Faction Strikes.
    • 2nd Offence: Permanent Ban For Involved Player(s) + 2 Faction Strikes.

2.22. Macros, Using any form of macros at all under any circumstances excluding commands macros is strictly prohibited. This includes using macros to win chat reactions. All chat messages must be typed manually by the player. Only command macros are allowed on the server any other type of Macros is strictly prohibited. Everything must be typed manually unless it’s required for a Faction Discord Bot. Macro modules, hardware configuration software such as razer synapse, or Autotext functions that are on clients like Badlion, Lunar, Falcun, Orbit, etc are not allowed and you have to type manually.
  • Punishment:
    • 1st Offence: 7 Day Ban For Involved Player(s) + 1 Faction Strike.
    • 2nd Offence: 14 Day Ban For Involved Player(s) + 1 Faction Strike.

2.23. Illegal Raiding, Raids are only deemed legal if TNT breaks the base shell wall and breaches the base/farm/cannons with a legal cannon. Insiding, glitching, bug/exploit abuse, etc will be deemed as an illegal raid. If you entered the base/farm/cannon via a hole you will need to provide proof of you entering the area and show the hole you entered from.
  • Punishment:
    • 1st Offence: Rollback + Value Returned + Depending on which offences were committed the involved player(s) will be punished accordingly.

2.24. Faction Tracking, Using tracker bots to track/log anything besides what is listed below is strictly prohibited. You are only allowed to track your faction information and general information such as faction list (/f list), and faction top (/f top). Using tracker bots as raiding detectors will result in an instant Disqualification for the map.
  • Punishment:
    • 1st Offence: 3 Faction Strikes.

2.25. Bypassing Faction Limitations, You are not allowed to bypass faction limitations such as roster, member, or alt limits. This includes bypassing the member limit by inviting a player as an alt to help defend or raid a base.
  • Punishment:
    • 1st Offence: Senior Staff Discretion.

2.26. Exploiting Faction Shields, Abusing your faction shield or grace to gain an advantage over another faction is prohibited. This includes using an alt Faction, putting it on a shield, and using it as protection for your cannon box, derp/trap, or counter box. This rule also includes using your faction to benefit others with your shield, placing your core in areas completely unrelated to your main base such as placing your shield on a cannon box.
  • Punishment:
    • 1st Offence: 1 Day Ban For Involved Player(s) + 3 Faction Strikes.

2.27. Automatic / Redstone Farms, You are not allowed to have any automated/Redstone-based farms such as automating the process of harvesting crops. This includes pushing with water, minecarts, or farms that automated the process of harvesting crops such as sugarcane, pumpkins, or melons.
  • Punishment:
    • 1st Offence: Faction Warning + Removal of the Automated Farm.
    • 2nd Offence: 12 Hour Ban For Involved Player(s) + 2 Faction Strikes + Removal of the Automated Farm.
Base and Buffer Rules & Limits

3.1. Illegal Defences - The following items/blocks aren’t allowed to be used as defences.
  • All Variant of Crops/Plants, Chests, Walls, Fences and Fences Gates, Anvils, Carpets, Pressure Plates.
    • Examples: [Cactus, Sugarcane, Flowers, Vines, Chest, Trapped Chest, Enderchest, Oak Fence, Oak Fence Gate, Cobblestone Wall, Lime Carpets, Yellow Carpets, etc]
  • Brewing Stand, Enchanted Tables.
  • Iron bars, Beds, String, Item Frames, Signs, Ladders, Torches, Banners, Lava, Cakes, Soul sand.
  • Redstone, Redstone Repeaters, Comparator, Daylight Sensor, Tripwire Hooks, Levers, Pistons (Sticky and Default).
  • Slime Blocks & Cobwebs - [Can be used for countering]
  • Skulls/Heads - [Not Placeable]
  • End Portals Frames, Barriers & Bedrock - [Unbreakable Blocks]
  • Any other blocks/items that can be used to make a base unraidable.
  • Punishment:
    • 1st Offence: Defenses Removed + Warning (Grace) | 12 Hour Ban For Involved Player(s) + 2+ Faction Strikes + Defences Removed.

3.2. Base Limitations, You are only allowed to have 1 base to store your value at all times. Owning 2 or more bases is strictly prohibited. If you have a different base just for farms, you cannot store value in them unless it’s your main base. Breaking this rule will result in the illegal value stored being taken away by a staff member.
Clarification: If you have a farm base and main faction base you aren't allowed to store value in your farm base at all unless it's claimed as your core you won't be allowed to change bases after.
  • Punishment:
    • During the Grace Period, The offending faction will be given a verbal warning and will be given 24 hours to move their illegal value to one base, If the illegal value remains after 24 hours the faction will receive 2 Faction Strikes and removal of the illegal value in the illegal base.
    • After the Grace Period, The offending faction will receive 2 Faction Strikes and removal of the illegal value in the illegal base.

3.3. Buffer Limit, The maximum amount of buffer you are allowed to have is 20 chunk buffer of walls going in each direction starting from your base shell wall. If you have a box system/multi-base design your base wall starts at the box closest to your first base shell wall.
  • Punishment:
    • During the Grace Period, The offending faction will be given until the end of grace to correct their illegalities, If their illegalities remain after the grace period the faction will receive 2 Faction Strikes + Removal of Illegal Claims.
    • After the Grace Period, The offending faction will receive 2 Faction Strikes + Removal of Illegal Claims.

3.4. Unreachable/Gap Bases, Your base shall NOT be designed where it is unreachable via ender pearls or prohibits raiders from reaching to the top of the base or walls. This includes leaving your base unwatered, a whole buffer claim of air, or large amounts of air between the base and the last wall. Your first wall and your last wall MUST be watered (If it's a server-side issue, you will be excused). All players should be able to pearl from a faction's walls to their core naturally. This includes counters and raiding cannons.
  • Punishment:
    • During the Grace Period, The offending faction will be given until the end of grace to correct their illegalities, If their illegalities remain after the grace period the faction will receive 2 Faction Strikes.
    • After the Grace Period, The offending faction will receive 2 Faction Strikes.

3.5. Base Size, You are allowed to have a maximum of a 10x10 chunk base, Extra walls aren’t allowed in the base other than the separation of vaults. If your base is a multi-box base design you must abide by this rule as well. You are allowed to have reverse layers between base floors.
  • Punishment:
    • During the Grace Period, The offending faction will be given until the end of grace to correct their illegalities, If their illegalities remain after the grace period the faction will receive 2 Faction Strikes + Base Size Adjusted.
    • After the Grace Period, The offending faction will receive 2 Faction Strikes + Base Size Adjusted.

3.6. Base Shell & Slits, You have the option of having your base shell be a maximum of 3 chunks off the border. It may contain an ocean, traps, etc. It should not be more than 3 chunks off the border (Counters, Cannon Boxes, Traps don’t count). Slits are allowed on your base to use for free adjusting for countering a box.
  • Punishment:
    • During Grace Period, The offending faction will be given until the end of grace to correct their illegalities, If their illegalities remain after the grace period the faction will receive 2 Faction Strikes.
    • After Grace Period, The offending faction will receive 2 Faction Strikes.

3.7. Multi-Base/Box System, If you are going for a Multi-base/box design you are only limited to having 3 multi-base boxes or less. Having more than 3 is strictly prohibited.
  • Punishment:
    • During the Grace Period, The offending faction will be given until the end of grace to correct their illegalities, If their illegalities remain after the grace period the faction will receive 2 Faction Strikes + Removal of Illegal Boxes.
    • After the Grace Period, The offending faction will receive 2 Faction Strikes + Removal of Illegal Boxes.

3.8. Base Buffer Gap, Bases must have 50 chunks of free claimable space between the faction's base buffers for raid claims (This includes farm bases). Ensure there aren't any bases around you before you claim and create your base.
  • Punishment:
    • Factions With Corner Bases:
      • Factions with corners will remain and any other faction bases near it will be unclaimed to create a 50 chunk space/gap for raid claims.
    • Factions Without A Corner Base:
      • Two bases belonging to different factions, The base core that was completed first will remain while the other base will be unclaimed to create a 50 chunk space/gap for raid claims.
      • Two bases belonging to the same faction, The base that was recently made will be unclaimed to create a 50 chunk space/gap for raid claims.
    • If either bases are rebuilt or reclaimed, A Faction Warning will be carried out first then 2 Faction Strikes.

3.9. Anti-Nukes/F1nnster Walls, You are allowed to have a maximum of 2 chunks worth of F1NNSTER/Anti-Nukes per side of your buffer. This also applies to walls that stop nuking such as Anti-Nuke filters. F1NNSTER regens are strictly prohibited.
  • Punishment:
    • During the Grace Period, The offending faction will be given until the end of grace to correct their illegalities, If their illegalities remain after the grace period the faction will receive 2 Faction Strikes + Removal of Illegal Defences.
    • After the Grace Period, The offending faction will receive 2 Faction Strikes + Removal of Illegal Defences.

3.10. Regeneration Walls, You are not allowed to have any form of regenerating base defenses. Base defenses that require water and lava or regenerate after being shot at will be counted as regen/regen walls (e.g. 45s regens, regen filters, or walls, minechats, blackies, diamonds, etc). Regen's chests are allowed in the interior part of the base only.
  • Punishment:
    • During the Grace Period, The offending faction will be given until the end of grace to correct their illegalities, If their illegalities remain after the grace period the faction will receive 2 Faction Strikes + Removal of Illegal Defences.
    • After the Grace Period, The offending faction will receive 2 Faction Strikes + Removal of Illegal Defences.

3.11. Oceans, There is no limit on how much ocean a faction is allowed between their base core and their last buffer wall. The only limit on oceans is that they aren't allowed to exceed the buffer limit. Oceans are not allowed on Counters and Cannon Boxes at any point in time.
  • Punishment:
    • During the Grace Period, The offending faction will be given until the end of grace to correct their illegalities, If their illegalities remain after the grace period the faction will receive 2 Faction Strikes + Removal of Illegal Defences.
    • After the Grace Period, The offending faction will receive 2 Faction Strikes + Removal of Illegal Defences.

3.12. Slab Cakes [Base], Factions are allowed to have a maximum of 1 chunk worth of Slab Cakes per side of their buffer, Slab cakes are the stacking of slabs over one another. Other chunks are only allowed to have 1 row of slabs per wall.
  • Punishment:
    • During the Grace Period, The offending faction will be given until the end of grace to correct their illegalities, If their illegalities remain after the grace period the faction will receive 2 Faction Strikes + Removal of Illegal Defences.
    • After the Grace Period, The offending faction will receive 2 Faction Strikes + Removal of Illegal Defences.

3.13. Base Movement/Core Chunk, You aren’t allowed to move your core chunk/main base unless permitted to do so via a ticket or permission from higher-ups. If not you are required to keep the same base for the entire map.
  • Punishment:
    • 1st Offence: Core Chunk or Base moved back to original location + 2 Faction Strikes.

3.14. Redstone Powered Defenses & Checkboxes, Redstone powered defenses such as Redstone checkboxes or sand stack removing machines (excluding any Counter/Cannons) are prohibited. You are allowed to have normal checkboxes, having Redstone or Redstone repeaters over sand, red sand or gravel, etc will be deemed illegal. Any intention to create a system that alerts you of a raid occurring without manually checking will be considered illegal. This is being enforced on both bases and cannon/counter boxes. Alts are not allowed to AFK in your checkbox.
  • Punishment:
    • 1st Offence: 12 Hour Ban For Involved Player(s) + Redstone removed or Alts sent to spawn + 3 Faction Strikes.
    • 2nd Offence: 1 Day Ban For Involved Player(s) + Redstone removed or Alts sent to spawn + 3 Faction Strikes.

3.15. Raiding Notifications/Raid Alerts/TNT Detectors, Usage of any kind of software that detects TNT or informs your faction that you may be or are currently getting raided is strictly prohibited. Some examples of these defenses include account loading detectors, TNT, Wall, or Raid detectors such as bots that notify when you are currently getting raided. This also includes Alts consistently logging in/out from the checkbox to auto-check walls and buffers.
Note: If you are caught using a raid alert software it will be considered as an illegal modification and you will be banned and Disqualified for the map.
  • Punishment:
    • 1st Offence: Map Disqualification.

3.16. Buffer Counters/Box Limit, You are only allowed to have a maximum of 1 counter cannon per side of your base within your buffer. Each counter can only be fired/used on the side that they were built on (i.e. if a buffer counter is built on the south side of a faction's base, it may only be fired on the south side, not in any other direction). This means 360° counters or cannons that are modified to shoot in another direction are strictly prohibited. You cannot build multiple buffer counters in the same box and you are only allowed to have 1 buffer counter in 1 box. To prevent any attempt to bypass this rule you are only allowed 1 buffer counter cannon box per side of your buffer. Your first wall and your last wall MUST be watered (If it's a server-side issue, you will be excused).
  • Punishment:
    • During the Grace Period, The offending faction will be given until the end of grace to correct their illegalities, If their illegalities remain after the grace period the faction will receive 2 Faction Strikes + Removal of Box or Counter.
    • After the Grace Period, The offending faction will receive 2 Faction Strikes + Removal of Box or Counter.

3.17. Buffer Counter Defences, You are allowed a maximum of 5 chunks of walls on each side of your counter box. You are allowed to have 1 chunk of slab cakes on your counters, you aren’t allowed to have any regeneration, anti-nukes/f1nnsters walls, or oceans (This includes fake oceans) on your counters.
  • Punishment:
    • During the Grace Period, The offending faction will be given until the end of grace to correct their illegalities, If their illegalities remain after the grace period the faction will receive 2 Faction Strikes + Removal of Illegal Defences.
    • After the Grace Period, The offending faction will receive 2 Faction Strikes + Removal of Illegal Defences.

3.18. Counter Cannons, You are not allowed to have any counters with roofs lower than their height limit such as Chimney Counters. This also includes having reverse layers above your cannon. You are also not allowed to have any 360° Counters or counters that shoot in another direction instead of firing in the direction that is built on (i.e. if a buffer counter is built on the south side of a faction's base, it may only be fired on the south side, not in any other direction).
  • Punishment:
    • During the Grace Period, The offending faction will be given until the end of grace to correct their illegalities, If their illegalities remain after the grace period the faction will receive 2 Faction Strikes + Removal of illegal counters.
    • After the Grace Period, The offending faction will receive 2 Faction Strikes + Removal of illegal counters.

3.19. Encasing Spawners, Encasing your spawners with any block (water, obsidian) is not allowed. Spawners must be accessible and obtainable at all times such as being able to creeper egged. Spawners are required to have an AIR gap of 1 block or more making sure the spawners aren’t being encased or blocked up, They will need to be placed 1 block away from the Box wall and shall not be touching the wall or covered completely in blocks that are only breakable with TNT. Placing spawners in unattainable locations such as reverse layers/walls, world borders, or floating/placing spawners mid-air.
  • Punishment:
    • 1st Offence: 12 Hour Ban For Involved Player(s) + 3 Faction Strikes + Blocks Removed or Blocked Spawners Removed or Relocation.
    • 2nd Offence: 1 Day Ban For Involved Player(s) + 3 Faction Strikes + Blocks Removed or Blocked Spawners Removed or Relocation.

3.20. Unraidable Spawners, Placing TNT, lava, dispensers around your spawners, lava-ing your spawners (placing a lava lake/floor of lava beneath the spawners) or any form of a defense system that destroys the spawners to prevent them from being raided is strictly prohibited.
  • Punishment:
    • 1st Offence: 1 Day Ban For Involved Player(s) + 3 Faction Strikes.
    • 2nd Offence: 2 Day Ban For Involved Player(s) + 3 Faction Strikes.

3.21. Spawner Boxes & Layout, Spawner boxes are allowed to be protected but the spawners located inside the box require at least 1 block between them, and the next closest wall any liquid inside the box where the spawner is being held is not allowed. A 5x5+ spawner box is recommended making sure the spawner doesn't touch the box walls. Placing spawners in unattainable locations such as reverse layers/walls, world borders, or floating/placing spawners mid-air.
  • Punishment:
    • 1st Offence: 12 Hour Ban For Involved Player(s) + Relocation + 2 Faction Strikes.
Raiding & Defending Rules
Note: We suggest that you record when you're raiding a faction, countering a faction, or PvPing a faction.

4.1. Illegal Patching, Printer, or gen bucket patching while being shot at is strictly prohibited. This also includes all forms of printer such as schematica or printer mode (/printer). You may also not use sand bots or alts to patch walls while being shot at. Wilderness patching is also prohibited, this is described as patching in wilderness/placing 3 or more blocks in the wilderness. You must wait 15 minutes after the last shot to start patching with gen buckets/printer.
  • Punishment:
    • 1st Offence: 1 Day Ban For Involved Player(s) + 3 Faction Strikes.
    • 2nd Offence: 2 Day Ban For Involved Player(s) + 3 Faction Strikes.

4.2. Illegally Patching, You are not allowed to patch with blocks that can alter a raid or disrupt TNT/Sand or blocks that could potentially be unbreakable by TNT (e.g. Patching with fences, banners, etc)
  • Punishment:
    • 1st Offence: 1 Day Ban For Involved Player(s) + 3 Faction Strikes.
    • 2nd Offence: 2 Day Ban For Involved Player(s) + 3 Faction Strikes.

4.3. Raid Claims, You are only allowed 1 raid claim per side of a base. Raid claims must only be used to raid another faction. The maximum size of a raiding claim a faction is allowed to have is 12 by 12 chunks (12x12). This rule will still apply if your cannon gets blown up.
Note: Certain Claims and a 1x1 claim won’t be counted as a raiding claim due to their size unless a cannon is present in those claims. A claim with a cannon built will be considered a raiding claim.
  • Punishment:
    • 1st Offence: Warning For Involved Player(s) + Removal of Illegal Claims.
    • 2nd Offence: Removal of Illegal Claims + 2 Faction Strikes.

4.4. Anti-Raid/Countering Claims, Countering Claims must be at least 3 chunks away from your last claim of your buffer. You are allowed to have unlimited side counter claims per side of a box but only 1 shooting at once, you must wait 10 minutes to switch counters. The maximum size of a countering claim you are allowed to have is 8 by 8 chunks (8x8). These claims must be used with the intent to counter another faction not to obstruct or grief the buffer.
Note: This rule also applies to anti-side counters claims and all anti-raid/counter claims in general.
  • Punishment:
    • 1st Offence: Warning For Involved Player(s) + Removal of Illegal Claims.
    • 2nd Offence: Removal of Illegal Claims + 2 Faction Strikes.

4.5. Countering, You may only use 1 counter cannon at a time, countering with two or more buffer/side cannons at the same time is strictly prohibited, two or more counters may be present, however, you must wait 10 minutes after your last shot to switch counters (e.g. If you're using a side counter and want to switch to a buffer counter you must wait 10 minutes). You may not counter from behind a cannon box, you are only allowed to counter a cannon box from the front or the side. If the back of the cannon box is not watered, you may use a creeper egg to get into the box if not it’s strictly prohibited. This also includes anti-side counters.
Note: This rule also applies to anti-side counters, You are only allowed to back counter a side counter only.
  • Punishment:
    • 1st Offence: 12 Hour Ban For Involved Player(s) + 3 Faction Strikes + Rollback.
    • 2nd Offence: 1 Day Ban For Involved Player(s) + 3 Faction Strikes + Rollback.

4.6. Buffer Raiding & Buffer Counter Usage, You are not allowed to use your buffer or side counters within your buffer such as in a counter box to raid a faction from your own base regardless of distance. Buffer/Side Counters are only allowed to be used to counter another faction's cannon box. For factions to raid another's faction base legally they must be at least 50 chunks away from their base to legally raid a faction.
Note: Raiding a faction from your base regardless of distance will be considered illegal.
  • Punishment:
    • 1st Offence: 1 Day Ban + 4 Faction Strikes + Rollback / Cannon removed if required.

4.7. Cannon Boxes, You are allowed a maximum of 3 chunks of walls on each side of your cannon box. You are allowed to have 1 chunk of slab cakes on your counters, you aren’t allowed to have any regeneration, anti-nukes/f1nnsters walls, or oceans (This includes fake oceans) on your cannon box.
  • Punishment:
    • 1st Offence: Warning For Involved Player(s) + Removal of Illegal Walls/Defences.
    • 2nd Offence: 2 Faction Strikes + Removal of Illegal Walls/Defences.

4.8. Unreachable/Gap Cannon Boxes, You may NOT design your cannon box in a way that makes it unreachable via ender pearls, etc (e.g. large air gaps between walls). You may not have gaps larger than 1 block between any cannon box walls that are directly in line with your cannon box (this means you may have gaps larger than 1 block for traps near the corner of your cannon box that are not directly in line with it). Your first wall and your last wall MUST be watered (If it's a server-side issue, you will be excused).
  • Punishment:
    • 1st Offence: Warning For Involved Player(s) + Removal of Illegal Walls/Defences.
    • 2nd Offence: 2 Faction Strikes + Removal of Illegal Walls/Defences.

4.9. Patching Cannon Boxes, You are not allowed to gen bucket or printer patch cannon boxes while getting shot at, you must wait 5 minutes from the last shot to gen bucket or printer patch. This rule also applies to gen patching counter boxes.
  • Punishment:
    • 1st Offence: 1 Day Ban For Involved Player(s) + 3 Faction Strikes.

4.10. Raid Timer, The raiding timer is triggered when a faction fires its first shot at another faction's buffer wall which will start the raiding timer for both the defending and raiding factions. When you are shooting at the defending and you have been countered or your cannon blows up you are not allowed to switch raid claims or cannon boxes, you are required to use the same raid claim/cannon box till the raid is over. If your cannon has blown up or you have been countered, you must rebuild and shoot your cannon within 15 minutes of the last shot before the raiding timer ends, if failed to rebuild and shoot your cannon at the defending within 15 minutes the defending will be placed on grace timer and you must wait 30 minutes of grace timer in-order to raid the defending again. The defending faction will be allowed to gen bucket or printer patch their base.
  • Punishment:
    • 1st Offence: 12 Hour Ban For Involved Player(s) + Rollback if Required + 3 Faction Strikes.

4.11. Grace Timer, After a raid attempt or 15 minutes since the last shot from the raiding faction. The defending faction will be placed on a 30 minute Grace Timer. A raid concludes after the defending has been attempted or the raiding faction failed to rebuild and shoot their cannon within 15 minutes of the last shot. The raiding faction must leave the defending base region immediately, after attempting or looting the defending. Any factions trying to raid the defending must leave immediately and are not allowed to be near the defending claims or on the defending walls/buffer region. Once told by the defending or staff, you must leave the defending claims immediately. Factions are allowed to raid the defending after the Grace Timer ends for the defending.
  • Punishment:
    • 1st Offence: 12 Hour Ban For Involved Player(s) + Cooldown Extended + Rollback if Required + 3 Faction Strikes.

4.12. Abusing Raiding Timer, Intentionally setting up a cannon with the sole intent to shoot another faction's base only a few times (or even once) to trigger the raiding timer for that faction, or using an alt faction to shoot at yourself to prevent other factions from raiding you and to gain a free shield is strictly prohibited (e.g. Setting up a 40 stacker then shooting once to trigger the raid timer and then leaving).
  • Punishment:
    • 1st Offence: 12 Hour Ban For Involved Player(s) + 4 Faction Strike + Timer Removed.
    • 2nd Offence: 1 Day Ban For Involved Player(s) + 4 Faction Strikes + Timer Removed.

4.13. Raid Sabotage / Preventing Profit: You cannot sabotage or prevent profit during an active raid. This includes removing or editing your spawners during an active raid such as blocking, watering, mining, clearing, burning or blowing up your spawners, or prevent direct raiding such as placing lava around your spawners, chunk bustering, or using a trench pickaxe to prevent profit, unclaiming your base region/all land or disbanding your faction while getting raided. Any form of raid sabotaging or preventing profit is strictly prohibited.
  • Punishment:
    • 1st Offence: 1 Day Ban For Involved Player(s) + 3 Faction Strikes + All value edited given to the raiding faction who has raid timer.
    • 2nd Offence: 2 Day Ban For Involved Player(s) + 3 Faction Strikes + All value edited given to the raiding faction who has raid timer.
    • 3rd Offence: 3 Day Ban For Involved Player(s) + 3 Faction Strikes + All value edited given to the raiding faction who has raid timer.

4.14. Cobble Monstering/Obstructing, Obstructing a base, or creating a cobble monster is prohibited, any form of using lava and water to create a cobblestone structure no matter the size, this includes obstructing cannon boxes, potential raid or anti-raid claims, and potential future bases, etc. Creating massive cobble monsters for the purpose to create lag will result in a blacklist.
  • Punishment:
    • 1st Offence: 1 Day Ban For Involved Player(s) + 2 Faction Strikes.
    • 2nd Offence: 3 Day Ban For Involved Player(s) + 2 Faction Strikes.

4.15. Sand Wand Shots, You are not allowed to sand wand shots to prevent an active cannon shot from working.
  • Punishment:
    • 1st Offence: 1 Day Ban For Involved Player(s) + 3 Faction Strikes.
Raid Timer Information
Raiding Timer is triggered when a faction fires its first shot at another faction's buffer region (walls). This is a sign that they are getting raided. The raid timer lasts for 15 minutes [4.10]. Any attempt to exploit Raid Timer will result in a punishment. [4.12]

  • Raiding Timer Phase #1: This will begin once the defending faction buffer walls have been shot once by the raiding faction. The following information below is what a faction should stop doing once it happens.
    • Members are not allowed to use Gen Buckets to patch their walls.
    • Members are not allowed to use Schematica or Printer mode to patch their walls.

If the raiding faction cannon blows up mid raid or has been countered, you must rebuild and shoot your cannon within 15 minutes of the last shot before the defending faction will be placed on a 30-minute grace timer. If successful, the defending faction will not move on to Phase #2 and will remain at Phase #1 and shall remain at Phase #1 until they haven’t been shot by the raiding faction for over 15 minutes.

Once a faction has been attempted, or 15 minutes of no activity from the raiding faction/15 minutes since the last shot, they will be placed on a 30-minute grace timer. Other factions including the raiding faction are not allowed to attempt the same faction again until the Grace Timer is over. This gives the defending faction time to patch up their base and fix their defenses.


  • Raiding Timer Phase #2: This will begin once 15 minutes have passed since the raiding faction fired their last shot. This means the raiding faction failed to rebuild their cannon in time or has given up on the raid.
    • Members are allowed to use Gen Buckets to patch their walls.
    • Members are allowed to use Schematica or Printer mode to patch their walls.
Grace Timer Information
Grace Timer is triggered when the defending has been attempted or successfully has been raided by another faction, or 15 minutes of no activity from the raiding faction/hasn’t been shot at for over 15 minutes. Grace Timer lasts for 30 Minutes. [4.11]

  • Grace Timer Phase #1: This will begin once the defending has been attempted, or 15 minutes of no activity from the raiding faction/hasn’t been shot at for over 15 minutes. The following information below is what all factions should stop doing/the defending faction can do once it happens.
    • All factions including the raiding faction should leave the base region immediately.
    • All factions aren’t allowed to raid the defending faction for 30 minutes/until the Grace Timer ends.
    • The defending faction members are allowed to use Gen Buckets, Schematica, and Printer mode to patch their walls.

Once the raiding timer has ended for the defending faction they will be placed on a 30-minute grace timer and will move to Phase #1. Factions are not allowed to be at the defending walls or core/base region during this time. After the 30-minute grace timer ends for the defending they will move to Phase #2. They will be taken off grace and factions are allowed to attempt to raid the defending again.

  • Grace Timer Phase #2: This will begin once 30 minutes have passed/grace timer ends.
    • All factions are allowed to raid the defending. (Only 1 faction is allowed to raid the defending faction, whichever faction's shot that hits the base walls reserves the right to raid the faction).
  • The defending faction should not do the following when they are getting raided after the 30 minutes Grace Timer.
    • The defending members are not allowed to use Gen Buckets, Schematica, or Printer mode to patch their walls.

Once a faction has been raided or attempted they will be placed on a Grace timer for 30 minutes. This means other factions are not allowed to attempt the same faction again until the timer is over. This gives the defending faction time to patch up their base and fix their defenses. This will repeat after a faction has been attempted or raided (after looting).
Cannon Rules & Limits
5.1. Illegal Cannons / Mechanics / Strategies - The following are not allowed.
  • Left & Right Shooting - Cannons that left and right shoot.
  • Reverse Left & Right Shooting - Cannons that reverse left and right shoot.
  • Roof Cannons / Cannoning - Cannons that shoot TNT or Sand at or above y255.0 (AC-130, Loft Cannons, etc).
  • Phase Cannons - Cannons that phase TNT or Sand through walls.
  • Unintended Gameplay Cannons - Cannons that fire outside the world border.
  • 2+ Wall, 1 Shot/One-Shots Cannons - Cannons that destroy 2 or more walls or reverse layers without 2 or more button presses. One button press has to destroy 1 wall at any given time. [This does not apply to unwatered walls] [Double Tapping is allowed]
  • Sand Wall Bypassers - Cannons that bypass properly built sand walls.
  • Wall Bypass Cannons - Cannons that bypass properly built walls.
  • U-Fusions - Cannons that use external barrels or float more than twice horizontally are not allowed.
  • Horizontal Pseudos
  • Unpatchable Cannons / Horizontal Stackers - Cannons that stack sand horizontally (Worm, Snake Cannons, etc).
  • Horizontal Nukes - Cannons that nukes horizontally and anything that doubles it (Penis Nukers, T-Nukes, L, Christmas Tree, & Wall Removers, etc).
    • Horizontal AP’s (Anti Patch) are allowed during raids.
  • Underbarrel Cannons - Cannons that allow you to adjust under your cannon.
  • Lag Cannons (FPS or TPS based) - Cannons that were built with the sole intention of disrupting TPS or FPS. [TPS Version will lead to an instant ban and 5+ Faction Strikes]
  • Up Down, Push Nukes
  • Probe/Alien & Dry Reverse Cannons
  • One Power Fusions
  • Corner Cannons/Nukes/Shooting
  • ABC’s
  • Anti-Gravity/Gravities Cannons
  • 360 Degree Counters, Chimney Counters [Counter Cannons]
    • Punishment:
      • 1st Offence: 1 Day Ban For Involved Player(s) + Rollback if Required + 3 Faction Strikes.

5.2. Legal Cannon Limitations - Cannons that are legal on the server but with a limitation placed on them.
  • Mid-air Cannons/Stackers/Stacking is limited to the purpose of reversing (revs) only.
    • Mid-air Cannons/Stackers can’t be used for anything else besides reversing.
  • Reverse Nukes/Nuking (Rev Nukes) are legal as long as it occurs under/below the base.
    • Reverse Nukes can’t be used for anything else besides reverse nuking under the base.
    • Reverse hybrids are legal in all areas and do not have a limit.
  • OverStackers (OS) cannons are legal with a 6 blocks limit. [Over Stacker height is recognized by any sand above the height of the initial sand stack].
  • Punishment:
    • 1st Offence: 1 Day Ban For Involved Player(s) + Rollback if Required + 3 Faction Strikes.

5.3. Wilderness Cannoning/Raiding, All cannons actively used MUST be claimed while shooting, Factions must own the land their cannon is being built on but you are allowed to unclaim your land after attempting or breaching the base. The cannon shall not be unclaimed if blown up mid-raid unless the raiding faction quits and leaves the area.
  • Punishment:
    • 1st Offence: 1 Day Ban For Involved Player(s) + Rollback if Required + 3 Faction Strikes.

5.4. Cannon Speed, Cannons that fire faster than 3 seconds [30.0 RT - 7½ Repeaters] are strictly prohibited. Only one wall can be broken for every three seconds / per shot. You may create an automatic cannon by using a lever or a Redstone clock that can be attached to the cannon and that can be enabled or disabled at any time during a raid. This rule applies to all the different types of cannons and their purpose (e.g. 40 stackers, buffer/side counters, etc). Any attempt to bypass this rule will result in a punishment.
Expectations: 1 Stackers are allowed to shoot once every second [10.0 RT - 2½ Repeaters] (i.e. one wall broken for every second / per shot).
Automatic Cannons Requirements: If you choose to make your cannon automatic an account has to be present while the cannon is shooting at all times (It can be an alt but will be required to respond to staff).

  • Punishment:
    • 1st Offence: 1 Day Ban For Involved Player(s) + Rollback if Required + 3 Faction Strikes.

5.5. Corner Shooting & Backstacking off the Border/Border Stacking is strictly prohibited. Sliding TNT into a block of the world border or using a border as a guide to bypass defenses.
  • Punishment:
    • 1st Offence: 1 Day Ban For Involved Player(s) + Rollback / Cannon removed if required + 3 Faction Strikes

5.6. Wall Bypassing / Bypassing, Factions cannot bypass any walls while raiding another faction. Any attempt at bypassing walls while raiding or countering is strictly prohibited. Left or right shooting to bypass walls is illegal.
  • Punishment:
    • 1st Offence: 1 Day Ban For Involved Player(s) + Rollback / Cannon removed if required + 3 Faction Strikes

5.7. TNT & Dispenser Limit, Cannons may only dispense 4k (4000) TNT per shot/button press during raids, countering, and any other scenario. A 4k (4000) Dispenser limit also has been put in place to prevent any attempts at bypassing the TNT limit. The limit is for everything, including dispensers that double or triple pulse, Cannons Power, Boosters, Hammer, Nuke, AP or AP Power, etc will be taken into account in both TNT & Dispenser Limit.
  • Punishment:
    • 1st Offence: 1 Day Ban For Involved Player(s) + Rollback / Cannon removed if required + 3 Faction Strikes

5.8. Multiple Raid Cannons Present, Factions are only allowed to have 1 cannon present and are actively aimed towards a base. The only expectation to this rule is having 2 cannons with multiple functions (e.g. 1 stacker with a reverse hybrid behind or 255 and a 1 stacker is ALLOWED), Other than this any more than one cannon present aiming at the base or firing aligned with the base claims is considered illegal (e.g. 40 stacker behind another 40 stacker or 255 stacker behind a 255 stacker is not allowed). Factions who are raiding the base from another location should make sure to get rid of 50% or 75% of their old cannon(s) beforehand or raiding from another location. Suggested (75% or 100%)
  • Punishment:
    • 1st Offence: 1 Day Ban For Involved Player(s) + Rollback / Cannon removed if required + 3 Faction Strikes

5.9. Cannons that fire in multiple spots in 1 shot simultaneously is prohibited, cannons that alternate shots in 2 areas are legal.
  • Punishment:
    • 1st Offence: 1 Day Ban For Involved Player(s) + Rollback / Cannon removed if required + 3 Faction Strikes

5.10. Switching Cannons, You cannot switch cannon boxes or raid claims during a raid. If your cannon has blown up or you have been countered, you must rebuild and shoot your cannon within 15 minutes of the last shot before the raiding timer ends, if failed to rebuild and shoot your cannon at the defending within 15 minutes the defending will be placed on grace timer and you must wait 30 minutes of grace timer to raid. You must wait the full amount of time of the Raid and Grace Timer (45 minutes) to switch a cannon.
  • Punishment:
    • 1st Offence: 1 Day Ban For Involved Player(s) + Rollback / Cannon removed if required + 3 Faction Strikes

5.11. Firing Distance, The furthest you're allowed to fire or raid a faction is 5k (5000) blocks/ eta 312-313 chunks away from the base target. The starting claim is measured from the first wilderness chunk block after the defending faction’s last buffer claim. For factions to raid another's faction base legally they must be at least 50 chunks away from their base to legally raid a faction. Raiding a faction from your base regardless of distance is illegal, offenders that commit this offense will receive the punishment from 4.6. (You may refer to 4.6).
  • Punishment:
    • 1st Offence: 1 Day Ban For Involved Player(s) + Rollback / Cannon removed if required + 3 Faction Strikes
Faction-Top & Value Rules or Requirements
Note: For the following offenses below, If it is severe enough the faction may receive a Value Deduction, Map Disqualification, or even a Disband, these offenses decisions will be made by a Senior Staff.
6.1. Payout Qualifications, To be qualified for payout, You must have all your faction value up 48 hours before payout and placed in your main faction base which has to be a 3x3 chunk base above ground built 1 week before payout with 10 chunks of fully built watered walls per side before payout [Your base also has to be legal and follow the Base Rules]. Bases should not be half-assed in an effort just to quickly get payout. If the requirements are not met your faction will not be eligible to claim faction-top rewards at the end of the map. All factions competing are required to follow the requirements to qualify.
  • Punishment:
    • 1st Offence: Map Disqualification.

6.2. Value Placement, All faction value must be placed or stored within one base/inside the main/core base throughout the map. Your value should not be scattered around the map in random claims, places, counter/cannon boxes, or stored in any other faction bases, etc. Placing spawners in unattainable locations such as reverse layers/walls, world borders, or floating/placing spawners mid-air. All value obtained from raids, crates, bundles, ender-vaults, bosses, etc must be placed or stored within 24 hours from obtaining them. Any attempt to scatter, hide value, or store value in multiple bases throughout the whole map is strictly prohibited.
Secondary Bases: Any discovery of a secondary base to store value would remove the faction’s eligibility for payout. (Farm Bases are allowed as long faction value is not being stored illegally)

  • Punishment: All value-related offenses, strikes will be based on the amount of value.
    • 1st Offence: 1 Day Ban For Involved Player(s) + 5 Faction Strikes + Value taken.
    • 2nd Offence: 3 Day Ban For Involved Player(s) + 5 Faction Strikes + Value taken.

6.3. Unplaced or Obtained Value, You aren’t allowed to have more than 10% of your total value unplaced or not stored. This also applies to everything that could/can directly contribute to faction top such as crates, loot boxes, ender-vaults, bundles, etc. All value obtained from raids, crates, bundles, ender-vaults, bosses, etc must be placed within 24 hours from obtaining them.
  • Punishment: All value-related offenses, strikes will be based on the amount of value.
    • 1st Offence: 1 Day Ban For Involved Player(s) + 5 Faction Strikes + Value taken.
    • 2nd Offence: 3 Day Ban For Involved Player(s) + 5 Faction Strikes + Value taken.

6.4. Alternative Factions Competing, Splitting, or giving value to your alternative faction just to win two separate payouts with two separate factions is prohibited. Both factions won’t be eligible to receive the payout. (e.g. Spook gives value to their alternative faction to make their alternative faction top #2).
  • Punishment:
    • 1st Offence: Map Disqualification for both factions.

6.5. Payout/Faction Boosting, Factions are not allowed to boost another faction's value by loaning your value temporarily or giving their value for free with the intention of boosting that faction to payout, or to get a cut from the payout, or to just boost another faction. This also includes giving large quantities of keys, loot boxes, etc (e.g. Vortex gives value to Beep to make Beep faction top #2). Merging factions just for the purpose to gain a huge lead on faction-top by combining both faction's value before the payout is prohibited. You are allowed to merge factions freely during the grace period only.
  • Punishment:
    • 1st Offence: Map Disqualification + Merged items/value taken from the faction.

6.6. Hiding Value, Attempting to hide value or hide value whatsoever is strictly prohibited. This includes balance and spawners. Hiding value in Sky or Underground Vaults/Bases, Accounts, Cannon Boxes, Auction House, etc is strictly not allowed at any point in time. 90% of your faction value must be placed or stored in your base region (Main/Core base) throughout the whole map. Temporarily taking down your value for any case like base development you're allowed to store them somewhere else temporarily for under 24 hours and will be required to place them back before 24 hours. As long as there is a base wall standing or walls protecting your main/core base, you must place or store your value in your main/core base at all times.
  • Punishment: All value-related offenses, strikes will be based on the amount of value.
    • 1st Offence: 1 Day Ban For Involved Player(s) + 5 Faction Strikes + Value taken
    • 2nd Offence: 3 Day Ban For Involved Player(s) + 5 Faction Strikes + Value taken
    • 3rd Offence: Map Disqualification

6.7. Value Placement Before Payout, All faction value must be placed 48 hours before the payout occurs. The network will automate this process as spawner placement will be disabled 48 hours before the payout occurs.
  • Punishment:
    • 1st Offence: Disqualified from faction-top.

6.8. Mining Value, Mining your faction value at any point in time is strictly prohibited. You are only allowed to mine your value only if you are moving your value to your main base or a new location in your main base, your faction value has to be placed within an hour (1 hour) of it being mined. This means you are not allowed to mine your value or store it in chests after placing it down in your main base.
Note:
You are only allowed to freely mine spawners when your faction shield is ON. Mining spawners, while your shield is OFF, is strictly prohibited and will result in a punishment.

  • Punishment:
    • 1st Offence: 1 Day Ban For Involved Player(s) + 5 Faction Strikes + Value taken.
    • 2nd Offence: 3 Day Ban For Involved Player(s) + 5 Faction Strikes + Value taken.
    • 3rd Offence: 5 Day Ban For Involved Player(s) + 5 Faction Strikes + Value taken.
 
Last edited:

TheFlyingL

Manager
GlitchMC [Corrupt Changelog]
12th June 2021 - 26th June 2021
Update: The main thread has been fully updated.

~ Raid Interference [2.19]


• Raid Interference has been moved to the General category.
• Spectating a raid will no longer be considered as interference, Raid Spectating is allowed but you aren't allowed to be in the defending or raiding claims.

• Countering the Raiding faction when you are not the defending will result in a more severe punishment stated below.
  • 1st Offence: 1 Day Ban For Involved Player(s) + 3 Faction Strikes + Rollback.
  • 2nd Offence: 3 Day Ban For Involved Player(s) + 3 Faction Strikes + Rollback.

~ Autoclickers [2.21]

• Added to the general category.
Any form of program/modification that allows the user to not physically click his mouse and automatically clicks for them or increase/enhance their CPS (Clicks Per Second) is strictly prohibited. These can be either external or internal or built into clients. Auto Clickers, Client Auto Clickers/Macro Autoclickers, 3rd Party Programs/Softwares or Modified Mouse/Mouses will fall under this category as well. Rebinding your clicks to a key will run you the risk of getting punished.
  • Punishment:
    • 1st Offence: 30 Day Ban For Involved Player(s) + 2 Faction Strikes.
    • 2nd Offence: Permanent Ban For Involved Player(s) + 2 Faction Strikes.

~ Macros [2.22]

• Added to the general category.
• Using any form of macros at all under any circumstances excluding commands macros is strictly prohibited. This includes using macros to win chat reactions. All chat messages must be typed manually by the player. Only command macros are allowed on the server any other type of Macros is strictly prohibited. Everything must be typed manually unless it’s required for a Faction Discord Bot. Macro modules, hardware configuration software such as razer synapse, or Autotext functions that are on clients like Badlion, Lunar, Falcun, Orbit, etc are not allowed and you have to type manually.
  • Punishment:
    • 1st Offence: 7 Day Ban For Involved Player(s) + 1 Faction Strike.
    • 2nd Offence: 14 Day Ban For Involved Player(s) + 1 Faction Strike.

~ Illegal Raiding [2.23]

• Moved from 2.24.


~ Tracker Bots / Faction Tracking [2.24]

• Added to the general category.
• Using tracker bots to log anything besides the following below is strictly prohibited. You are only allowed to track faction who/information (/f who), faction list (/f list), and faction top (/f top).

  • Punishment:
    • 1st Offence: 3 Faction Strikes.

~ Bypassing Faction Limitations [2.25]

• You are not allowed to bypass faction limitations such as roster, member, or alt limits. This includes bypassing the member limit by inviting a player as an alt to help defend or raid a base.
  • Punishment:
    • 1st Offence: Senior Staff Discretion.

~ Exploiting Faction Shields [2.26]

• Abusing your faction shield or grace in order to gain an advantage over another faction is prohibited. This includes using an alt Faction, putting it on a shield, and using it as protection for your cannon box, derp/trap, or counter box. This rule also includes using your own faction to benefit others with your shield, placing your core in areas completely unrelated to your main base such as placing your shield on a cannon box.

  • Punishment:
    • 1st Offence: 1 Day Ban For Involved Player(s) + 3 Faction Strikes.

~ Automatic / Redstone Farms [2.27]

• Added to the general category.
• You are not allowed to have any automated/Redstone-based farms such as automating the process of harvesting crops. This includes pushing with water, minecarts, or farms that automated the process of harvesting crops such as sugarcane, pumpkins, or melons.

  • Punishment:
    • 1st Offence: Faction Warning + Removal of the Automated Farm.
    • 2nd Offence: 12 Hour Ban For Involved Player(s) + 2 Faction Strikes + Removal of the Automated Farm.

~ Illegal Defences [3.1]

• The following items or blocks listed here have been updated. [The items and blocks listed here also mean you aren't allowed to use them on Counter/Cannon Boxes or use them to patch.
• Illegal Defences - The following items/blocks aren’t allowed to be used as defences.

  • All Variant of Crops/Plants - [Cactus, Sugarcane, Flowers, Vines, etc]
  • All Variants of Chest - [Chest, Trapped Chest, Enderchest]
  • All Variants of Walls/Fence/Fence Gate - [Oak Fence, Oak Fence Gate, Cobblestone Wall]
  • All Variant of Carpets - [Lime Carpets, Yellow Carpets]
  • Brewing Stand, Enchanted Tables, All Variant of Anvils
  • Iron bars, Beds, String, Item Frames, Signs, Ladders, Torches, Banners, Lava, Cakes
  • Redstone, Redstone Repeaters, Comparator, Daylight Sensor, Tripwire Hooks, Levers, Pistons (Sticky and Default)
  • Soul Sand
  • Slime Blocks & Cobwebs - [Allowed to be used for countering]
  • Skulls/Heads - [Not Placeable]
  • End Portals Frames, Barriers & Bedrock - [Unbreakable Blocks]
  • Any defences that are used to make a base unraidable.
  • Punishment:
    • 1st Offence: Defenses Removed + Warning (Grace) | 12 Hour Ban For Involved Player(s) + 2+ Faction Strikes + Defences Removed.

~ Base Limitations [3.2]

• Added to the Base & Buffer category.
You are only allowed to have 1 base to store your value at all times. Owning 2 or more bases is strictly prohibited. If you have a different base just for farms, you cannot store value in them unless it’s your main base. Breaking this rule will result in the illegal value stored being taken away by a staff member.

Clarification: If you have a farm base and main base you aren't allowed to store value in your farm base at all unless it's claimed as your core you won't be allowed to change bases after. Breaking this rule will result in the faction value being taken away by a staff member.
  • Punishment:
    • During the Grace Period, The offending faction will be given a verbal warning and will be given 24 hours to move their illegal value to one base, If the illegal value remains after 24 hours the faction will receive 2 Faction Strikes and removal of the illegal value in the illegal base.
    • After the Grace Period, The offending faction will receive 2 Faction Strikes and removal of the illegal value in the illegal base.

~ Base Shell / Slits [3.6]

• Added to the Base & Buffer category.
You have the option of having your base shell be a maximum of 3 chunks off the border. It may contain an ocean, traps, etc. It should not be more than 3 chunks off the border (Counters, Cannon Boxes, Traps don’t count). Slits are allowed on your base to use for free adjusting for countering a box.
  • Punishment: Strikes will add on every day until the illegalities are fixed.
    • During Grace Period, The offending faction will be given until the end of grace to correct their illegalities, If their illegalities remain after the grace period the faction will receive 2 Faction Strikes.
    • After Grace Period, The offending faction will receive 2 Faction Strikes.

~ Base Movement / Core Chunk [3.13]

• Added to the Base & Buffer category.
• You aren’t allowed to move your core chunk/main base unless permitted to do so via a ticket or permission from higher-ups. If not you are required to keep the same base for the entire map.

  • Punishment:
    • 1st Offence: Core Chunk or Base moved back to original location + 2 Faction Strikes.

~ Redstone Powered Defences & Checkboxes [3.14]

• Separated from Raiding Notifications (3.15)

• Redstone powered defenses such as Redstone checkboxes or sand stack removing machines (excluding any Counter/Cannons) are prohibited. You are allowed to have normal checkboxes, having Redstone or Redstone repeaters over sand, red sand or gravel, etc will be deemed illegal. Any intention to create a system that alerts you of a raid occurring without manually checking will be considered illegal. This is being enforced on both bases and cannon/counter boxes. Alts are not allowed to AFK in your checkbox.
  • Punishment:
    • 1st Offence: 12 Hour Ban For Involved Player(s) + Redstone removed or Alts sent to spawn + 3 Faction Strikes.
    • 2nd Offence: 1 Day Ban For Involved Player(s) + Redstone removed or Alts sent to spawn + 3 Faction Strikes.

~ Raiding Notifications/Raid Alerts/TNT Detectors [3.15]

• Separated from Redstone Powered Defences & Checkboxes (3.14)
Usage of any kind of software that detects TNT or informs your faction that you may be or are currently getting raided is strictly prohibited. Some examples of these defences include account loading detectors, TNT, Wall, or Raid detectors such as bots that notifies when you are currently getting raided. This also includes Alts consistently logging in/out from the checkbox to auto-check walls and buffers.
Note: If you are caught using a raid alert software it will be considered as an illegal modification and you will be banned and Disqualified for the map.

  • Punishment:
    • 1st Offence: Map Disqualification.

~ Buffer Counters/Box Limit [3.16]

• Added to the Base and buffer category.
• Buffer Counters/Box Limit, You are only allowed to have a maximum of 1 counter cannon per side of your base within your buffer. Each counter can only be fired/used on the side that they were built on (i.e. if a buffer counter is built on the south side of a faction's base, it may only be fired on the south side, not in any other direction). This means 360° counters or cannons that are modified to shoot in another direction are strictly prohibited. You cannot build multiple buffer counters in the same box and you are only allowed to have 1 buffer counter in 1 box. To prevent any attempt to bypass this rule you are only allowed 1 buffer counter cannon box per side of your buffer.
  • Punishment:
    • During the Grace Period, The offending faction will be given until the end of grace to correct their illegalities, If their illegalities remain after the grace period the faction will receive 2 Faction Strikes + Removal of Extra Box or Counter.
    • After the Grace Period, The offending faction will receive 2 Faction Strikes + Removal of Extra Box or Counter.

~ Buffer Counter Defences [3.17]

• Added to the Base and buffer category.

• You are allowed a maximum of 5 chunks worth of walls on each side of your counter. You are allowed to have 1 chunk of slab cakes on your counters, you aren’t allowed to have any anti-nuke walls or oceans on your counters.
  • Punishment:
    • During the Grace Period, The offending faction will be given until the end of grace to correct their illegalities, If their illegalities remain after the grace period the faction will receive 2 Faction Strikes + Removal of Illegal Defences.
    • After the Grace Period, The offending faction will receive 2 Faction Strikes + Removal of Illegal Defences.

~ Counter Cannons [3.18]

• Added to the Base and buffer category.
• Counter Cannons, You are not allowed to have any counters with roofs lower than height limits such as Chimney Counters. This also includes having reverse layers above your cannon. You are also not allowed to have any 360° Counters or counters that shoot in another direction instead of firing in the direction that is built on (i.e. if a buffer counter is built on the south side of a faction's base, it may only be fired on the south side, not in any other direction) and counters that can overstack any amount of blocks such as Overstacker Counters.
  • Punishment:
    • During the Grace Period, The offending faction will be given until the end of grace to correct their illegalities, If their illegalities remain after the grace period the faction will receive 2 Faction Strikes + Removal of illegal counters.
    • After the Grace Period, The offending faction will receive 2 Faction Strikes + Removal of illegal counters.

~ Encasing Spawners, Unraidable Spawners, Spawner Boxes & Layout [3.19, 3.20. 3.21]

• Moved to the Base and Buffer Category.

~ Protecting Chest [3.22]


• Added to the Base and Buffer Category.
All chests in your base must be visible and accessible at all times. This means regen chests, protecting them with lava/having a lava lake under them, Redstone toggled or Redstone-lamp style covered chests or chests that are fully covered in blocks only breakable by TNT are strictly prohibited. Protecting chests with water is allowed. Chests are not allowed to be placed in unattainable locations such as reverse layers or walls.
  • Punishment: Staff will remove the blocks if discovered when raiding.
    • 1st Offence: Faction Warning + Removal of Blocks.
    • 2nd Offence: 8 Hour Ban For Involved Player(s) + 2 Faction Strikes + Blocks Removed.
    • 3rd Offence: 12 Hour Ban For Involved Player(s) + 2 Faction Strikes + Blocks Removed.

~ Illegal Patching [4.1]

• Updated printer patching section. [This includes the schematica mod printer and printer mode (/printer)]

~ Raid Claims [4.3]


• Removed the raid-claims base size + 3.
• Increased the maximum size of a raiding claim. 11 by 11 [11x11] changed to 12 by 12 [12x12] raid claim.

~ Anti-Raid / Countering Claims [4.4]

• Increased the maximum size of an anti-raiding/countering claim. 5 by 5 [5x5] changed to 8 by 8 [8x8] Anti-Raid claim.
Countering Claims must be at least 3 chunks away from your last claim of your buffer. You are allowed to have unlimited side counter claims per side of a box but only 1 shooting at once, you must wait 10 minutes to switch counters. The maximum size of a countering claim you are allowed to have is 8 by 8 chunks (8x8). These claims must be used with the intent to counter another faction not to obstruct or grief the buffer.
Note: This rule also applies to anti-side counters claims and all anti-raid/counter claims in general.

  • Punishment:
    • 1st Offence: Warning For Involved Player(s) + Removal of Illegal Claims.
    • 2nd Offence: Removal of Illegal Claims + 2 Faction Strikes.

~ Countering [4.5]

• Double Countering (4.6) and Countering Positions (4.7) have been merged.
• You may only use 1 counter cannon at a time, countering with two or more buffer/side cannons at the same time is strictly prohibited, two or more counters may be present, however, you must wait 10 minutes after your last shot to switch counters (e.g. If you're using a side counter and want to switch to a buffer counter you must wait 10 minutes). You may not counter from behind a cannon box, you are only allowed to counter a cannon box from the front or the side. If the back of the cannon box is not watered, you may use a creeper egg to get into the box if not it’s strictly prohibited.
Note: This rule also applies to anti-side counters, You are only allowed to back counter a side counter only.

  • Punishment:
    • 1st Offence: 12 Hour Ban For Involved Player(s) + 3 Faction Strikes + Rollback.
    • 2nd Offence: 1 Day Ban For Involved Player(s) + 3 Faction Strikes + Rollback.

~ Buffer Raiding & Buffer Counter Usage [4.6]

You are not allowed to use your buffer or side counters within your buffer such as in a counter box to raid a faction from your own base regardless of distance. Buffer/Side Counters are only allowed to be used to counter another faction's cannon box. For factions to raid another's faction base legally they must be at least 50 chunks away from their base to legally raid a faction.
Note: Raiding a faction from your base regardless of distance will be considered illegal.

  • Punishment:
    • 1st Offence: 1 Day Ban + 4 Faction Strikes + Rollback / Cannon removed if required.

~ Unreachable/Gap Cannon Boxes [4.8]

You may NOT design your cannon box in a way that makes it unreachable via ender pearls, etc (e.g. large air gaps between walls). You may not have gaps larger than 1 block between any cannon box walls that are directly in line with your cannon box (this means you may have gaps larger than 1 block for traps near the corner of your cannon box that are not directly in line with it). Your first wall and your last wall MUST be watered (If it's a server-side issue, you will be excused).
  • Punishment:
    • 1st Offence: Warning For Involved Player(s) + Removal of Illegal Walls/Defences.
    • 2nd Offence: 2 Faction Strikes + Removal of Illegal Walls/Defences.

~ Patching Cannon Boxes [4.9]

• Added to the Raiding and Defending Category
You are not allowed to gen bucket or printer patch cannon boxes while getting shot at, you must wait 5 minutes since the last shot in order to gen bucket or printer patch. This rule also applies to gen patching counter boxes.
  • Punishment:
    • 1st Offence: 1 Day Ban For Involved Player(s) + 3 Faction Strikes.

~ Grace Timer [4.11]

• Grace Timer has been lowered to 30 minutes.

~ Abusing Raid Timer [4.12]

• Punishment has been increased.
• Intentionally setting up a cannon with the sole intent to shoot another faction's base only a few times (or even once) to trigger the raiding timer for that faction or using an alt faction to shoot at yourself to prevent other factions from raiding and gain a free shield is strictly prohibited (e.g. Setting up a 40 stacker then shooting once to trigger the raid timer and then leaving).
  • Punishment:
    • 1st Offence: 12 Hour Ban For Involved Player(s) + 4 Faction Strike + Timer Removed.
    • 2nd Offence: 1 Day Ban For Involved Player(s) + 4 Faction Strikes + Timer Removed.

~ Illegal Cannons / Mechanics / Strategies [5.1]

• Left and Right Shooters are no longer allowed.

~ Switching Cannons [5.10]

You are not allowed to switch cannon boxes or raid claims during a raid. If your cannon has blown up or you have been countered, you must rebuild and shoot your cannon within 15 minutes of the last shot before the raiding timer ends, if failed to rebuild and shoot your cannon at the defending within 15 minutes the defending will be placed on grace timer and you must wait 30 minutes of grace timer in order to raid. You must wait the full amount of time of the Raid and Grace Timer (45 minutes) to switch a cannon.
  • Punishment:
    • 1st Offence: 1 Day Ban For Involved Player(s) + Rollback / Cannon removed if required + 3 Faction Strikes

~ Payout Qualifications [6.1]

• Bases are required to be built 1 week before payout to qualify.

~ Hiding Value [6.6]

• Balance Limit: The maximum amount of balance you are allowed to have is 100 million, you are to not have over 100 million in balance stored or hidden and will be required to invest.

~ Mining Value [6.8]

• Added to the category.

• Mining your faction value at any point in time is strictly prohibited. You are only allowed to mine your value only if you are moving your value to your main base or a new location in your main base, your faction value has to be placed within an hour (1 hour) of it being mined. This means you are not allowed to mine your value or store it in chests after placing it down in your main base.
  • Punishment:
    • 1st Offence: 1 Day Ban For Involved Player(s) + 5 Faction Strikes + Value taken
    • 2nd Offence: 3 Day Ban For Involved Player(s) + 5 Faction Strikes + Value taken
    • 3rd Offence: 5 Day Ban For Involved Player(s) + 5 Faction Strikes + Value taken\
 
Last edited:

TheFlyingL

Manager
~ Mining Value [6.8] - Update
You are only allowed to freely mine spawners when your faction shield is ON. Mining spawners, while your shield is OFF, is strictly prohibited and will result in a punishment.
 
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